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Bura – Adriatic Wind — a 3D Wind Game on Adriatic Beaches

Mladen Tišljar Mladen Tišljar

You are the Bura, the cold, gusty north wind that ruins every Croatian summer. One swipe and the whole beach takes off: parasols, sunbeds, towels, inflatable flamingos and pedalos, all straight into the sea. Bura – Adriatic Wind is a 3D mobile game for kids and the whole family, built in-house from the first idea to release on Google Play and Apple's App Store.

The longer and faster the swipe, the stronger the gust, and holding a finger down charges the wind for an even bigger blast. Everything flies with real physics: one parasol knocks over the next for a domino of chaos, tourists tumble, hats take off and seagulls steal points. Nobody gets hurt, the tourists just fall over, get up and shake their fist.

  • 9 real Adriatic beaches: Selce, Rab, Rovinj, Split Bačvice, Bol Zlatni rat, Dugi otok Sakarun, Nin, Dubrovnik Banje and Novalja Zrće, each painted after the real place, with its own wind, tourists and music
  • 54 levels: every beach has five levels and a boss at the end, up to three stars per level and a new daily challenge every day
  • Storm and twister: black clouds, rain and thunder, or a little tornado that swallows everything in its path, with gusts and lungs upgraded with the coins you collect
  • Beach characters: tourists, a nonna in the sea, picigin players at Bačvice, a corn seller with his cart, a wedding at Banje and a party at Zrće, with voices and speech bubbles
  • Album and global top list: 39 things the Bura blew into the sea, from hats to a giant unicorn, and a world ranking of the strongest winds by stars collected
  • A game for kids: made for children aged six and up (App Store 4+, PEGI 3), plays offline, in Croatian and English. No names are typed on the top list, players pick a wind nickname instead
  • Free to play: ads are child-safe and non-personalised, and purchases are optional, from €0.99 to €9.99, including a no-ads pack

I ran the whole cycle: game, level and coin economy design, art direction and beach illustrations based on the real places, 3D models of characters and objects with animation, voices and music for every beach, a user interface in Croatian and English, child-safe purchases and ads, the global top list, store screenshots and texts for both stores, the game's website and promo videos in Croatian and English.

Technology: game — Three.js (WebGL) and JavaScript with Rapier physics, no off-the-shelf game engine. The 3D models and animations were made from original illustrations turned into 3D. Android and iOS — Capacitor, in-app purchases and child-safe, non-personalised ads. Global top list and daily challenge — Firebase.